This represents De Santa, and you need to make sure that you don't hit him with any stray bullets, nonetheless kill him. If he dies before it's time, you'll lose the mission and will be forced to try again.
The idea here is to try to stay back, and clear his many friends from afar. Thinning the ranks is important, since it will make your life easier when you chase De Santa himself. Speaking of chasing De Santa, as soon as you approach him, or if you kill enough of his guards, he'll run off.
You may not see him in realtime, but you'll certainly spot the black skull icon fleeing from your current location. When that happens, no matter what you're doing, you need to give chase on foot. Useful little tip here, as soon as you give chase to De Santa whistle for your horse and even before you catch up to him you should be on horse back. De Santa is surprisingly spry, but you should still be able to keep up with him fairly easily.
Holster your weapons and take out your lasso. You'll need it to capture De Santa without hurting him, which is the key here. Leave your soldiers behind to take out any residual enemies, and focus entirely on De Santa. Once you have him roped, you'll be precariously close to getting the information you really want. Once lassoed, walk up to De Santa on the ground and hogtie him.
Then, put him over your shoulder and carry him back towards the cemetery. You can't move very quickly while carrying someone, so depending on how far away De Santa was able to run before you roped him, you may or may not have a frustratingly-long journey back to the cemetery.
If there are any soldiers left alive, you'll need to kill them before the cutscene will ensue. Bloodied and bruised, you'll find John beating De Santa's face in endlessly, seeking information on where Bill Williamson's ally is on this side of the border.
And apparently, he's being kept at Casa Madrugada. When all is said and done, you'll be tasked with riding over to Casa Madrugada, which is nearby. En route, your new rebel friends will talk to you at length, but since the ride is so short, you'll arrive at your destination in mere moments. What do I do after John Marstin dies? Main Quest 3 Answers Where is the white stallion? Side Quest 8 Answers What is the best strategy for Liar's dice?
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How Red Dead Redemption could share a universe with Minecraft. Best way to level up online? How to cycle between targets using dead eye LV3. Advanced Cooperative and Miscellaneous How do I go back to Dead Eye Level 2? When you are standing over him, you can punch him. He will then stand up, and when you punch him again, the game will register him as dead, but he is still standing there while you proceed to the next objective, and you can still kill him then, which shows that he is alive.
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